Since last Tuesday, our project has changed a great deal. At the same time, our project has not changed much at all.
For most of the semester, we have known that we wanted to approach blight in a new way, by focusing on the history, promise, and human value of abandoned buildings, rather than the problems they cause. By designing an installation that prompts people to look closely at spaces that are usually ignored, seeing them anew, we hope to solve a negative side effect of blight that is more social in nature.
Usually, people focus on the economic or health related issues associated with blight. They tear down or renovate buildings with the intention of revitalizing the area and bringing in new residents. However, other activists, who see this process as a form of social erasure and cultural whitewashing, generally villainize this approach. Gentrification is recognized as heightening the social and cultural pain caused by poverty, economic devastation, and blight for long-term residents, even as it makes the geographical area safer, economically vital, and accessible to visitors.
Essentially, our project has centered on the following two questions:
- How can we address the negative social and emotional impact of blight for long-term residents of a community?
- Can we design a plan for “fixing” blighted buildings that does not have a negative social impact on long-term residents?
Identifying these questions was easy, but actually designing around them has been very difficult. There is a lack of policy or design initiatives surrounding these questions because they represent such wicked problem spaces. Renovating and reusing, even demolishing, a blighted building is next to impossible without a certain level of economic power. Even the useful toolkits we have found that are supposed to make the process easier and cheaper fail to offer opportunities for the large amount of low-income families in Wilkinsburg. Therefore, how can we attract the right kind of buyers to the area, buyers who will become part of the existing community and respect the history of the area and the houses? How can we get local community members involved in the fight against blight, so that they still feel ownership and agency in their neighborhood, even as it changes?
Our initial design involved a one-time installation by an abandoned house that would allow people to look through a transparency and see what the house used to look like in full vibrancy, as well as signs around heavily foot trafficked areas and bus stops that would tell part of the story of the house and its residents, leading passerby to the physical house itself and/or a website about the project.
This design did not seem to carry the risk of impacting the community negatively in a large way because it didn’t seem like it would cause a large impact, period. Earlier in the semester, we installed cultural probes throughout the neighborhood, attaching blank boards and nametag stickers to abandoned houses and inviting residents to write on them. Through our question prompts, we hoped that people would write what they wanted the future of that building to be, or their memories about what that building used to be. However, only one person interacted with out installations, and we realized that our approach needed to be more systematic. After Tuesday, we realized that we needed to design a program that could be run with the help of an organization, year after year, actively encouraging community involvement, rather than passively hoping for it.
Now, we are leaning toward an interactive, annual, vacant house tour through Wilkinsburg. We want to work with the Wilkinsburg CDC to make this a reality, although we will not have time to actually implement the tour systematically by the end of the semester. The tour would be intended for potential buyers, encouraging them to consider buying a vacant house as an investment in a community with a rich history that should be respected. We also hope to engage current residents in the tour by allowing them to “Adopt a Vacant House” on their block, contact the owners, and get pieces of its history in time for their findings to be presented in the next year’s tour.
While I think that our new idea has more potential, it also carries more risks. What will happen if the tour does not actually encourage a sense of continuing yet evolving community? What if current residents are skeptical of the whole process, and do not want to be involved? What if we end up with the same kind of gentrification, yet again? Also, since we now have an extremely limited time frame, our options for iterative prototyping and testing are also limited. How can we make sure out design is viable and desirable to the two user groups we hope to engage?
With our burgeoning design ideas, can we make neighborhood revitalization and fixing blight a collaborative process between potential new residents (with money) and long-term residents who do not have money to address the issue economically?
